Ck2 defensive pacts on or off. paradoxwikis. Ck2 defensive pacts on or off

 
paradoxwikisCk2 defensive pacts on or off  Defensive pacts can be

You can create a new game with the gamerules you want, save that uncompressed and copy the gamerules section to your old save. I am "Jalayirid" in the west. There some guys I want to weaken and I was wondering if I could join the defensive pact agaisnt him, so if he declares war on someone I can just kill all of his army. Press J to jump to the feed. It says I have 50% for claiming Norway, 50% for Damascus, and 50% for an African duchy. Ive never even considered turning them off. Reply. I wouldn’t say that turning off defensive pacts makes the game easier, it’d say turning them on just makes the game needlessly harder. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. ago Truthsayer I used to keep them on, but then I saw the error of my ways. ck2 was already really easy, it was just convoluted for new players. They personally make the. Apparently achievements don't get disabled when you turn pacts off. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Defensive pacts can be. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Aggressive vassal AI makes it hard to limit your vassal's growth. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. If you click on a casus beli in the war declare screen for Barcelona you can see if they are in the defensive pact because all the other members will show up as allies on the screen. CryptoA Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. By winning the war, the Defensive pact disbands for a 1-2 days, and in that time you could declare against the byzantines. 409K subscribers in the CrusaderKings community. Once you get there you're basically one step away from world conquest. Defensive pacts can be. still low on threat so you can not call/join defensive pact. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). All this unrealistic Proto-UN defensive pact garbage is just disgustingly crippling. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Hello, I would like to ask you guys if there is any way to turn off the Threat in CK2 and still get achievements in Ironman mode? I know that, there are mods that turn the Defensive pacts off but I just wanted to know if there is any other way to get rid of that dumb system that took all the fun of wars away for me. Captured close relatives of the war leader also affect the war score by 5%, while the current heir counts for 50%. On Windows, Alt + NumPad 2 + NumPad 1 enters a §. This is perhaps the most obvious method for defeating defensive pacts: wait until they go away. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. No idea why they dialed it back again for CK3. Apr 7, 2017. Here are the best CK2 mods, in no particular order: After The End Fan Fork. At least some were last verified for version 2. The defensive pacts are alliances formed by smaller rulers with the purpose of deterring larger realms from launching a military campaign against them. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. They're either irrelevant or completely excessive, there is no middle ground. But all Coalitions do is stop the powerful attacker from winning offensive wars - a job they don't even do very well. Easily the most annoying feature in CK2. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Holy Wars by default should remove at least your religion group from the pact. Diplomatic actions are accessed by right-clicking a character 's portrait. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Beating defensive pacts. Defensive pacts can be. Same as before it was added, having to gain casus bellis before you can attack somebody. . Even the developers acknowledged that adding them to CK2 was a mistake. . Crusader Kings is a historical grand strategy / RPG game series for PC, Mac…I hope vassals can form a defensive pact against another vassal who shares the same liege as them and is growing too powerful. If anyone wouldn't mind suggesting the most realistic/historical game rules possible, I'd really appreciate it, thanks! EDIT I need the game ironman compatible as well, please. I usually declared war on 3-7 medium strong targets with the extort tribute CB and then few more with holy war or through forcing a claim. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. When The World Stopped Making Sense. ago. Paradox Forum. Price. Hope that helps. Crusader Kings II. It made some sense, but having every count from Iceland to Persia fighting you every time you take a province gets old quite fast. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. I haven't played the game in over 8 months (or any game for 8 months. Business, Economics, and Finance. As every reasonable ruler, everyone joins defensive pacts against you. You’ll have no large targets that won’t join defensive pacts, so with shattered world, once you get to a critical mass, you just have to sit at threat for a lifetime, get a duchy, then. ago. ++ indicates a range from +1. If the subject of the pact attacks one of the members, others will join the war like allies. 6x yet, then do it and do NOT compress it. crusademember • 4 yr. . If the subject of the pact attacks one of the members, others will join the war like allies. If the subject of the pact attacks one of the members, others will join the war like allies. The first one would be Empressive, which seems to be impossible since i have already done it twice, the last time was on my Roman Empire run, without the achievement firing (achievements were active, i got others. DEFENSIVE_PACT_SIZE_RATIO = 1. CryptoI liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. Members. 5 3 comments Add a Comment. For the most part, these are interesting, and can be interpreted as mundane events not explicable by the scientific knowledge of the time, so I'm OK with them. 5 m² of space, this army would take up a square with a side length of ~11. when everyone says that norse are op, but they forget about the defence. So basically, defensive. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). but at the same time, you could just unify India first and by then, Tibet and the Abbasids/whoever succeeds them are usually too large to join defensive pacts and you'd have very easy control points against everyone else. 1 Chinese Invasions 2. 4. There has been discussion in the AI diplomacy thread that defensive pacts can turn into problems when most of the map locks itself up in large defensive blocks. I have a question about CK2. Yesterday I saved the game and upon restarting now I see that defensive pacts seem to be back on as I am collecting threat again. But then again he did complain about the whole "fuck defensive pacts"-bit. However I usually run into a point where I am…NDefines. I tried googling it but to no avail. A non-aggression pact is an agreement between two rulers to not declare war on each other. It isn't 'ck2 went this direction, ck3 went other so I don't like it' It is 'ck2 went this direction, ck3 tries to go to the same direction but fails to successfully innovate the franchise while also fails to implement what ck2 succeed at'Get app Get the Reddit app Log In Log in to Reddit. Let's say there is a world defensive pact against you. I am kinda at a standstill. Yes. Defensive pacts can be. Defensive pacts are a garbage mechanic because of the way CK2 warfare worked: you were locked into all-or-nothing from the start of the war. Defensive pacts can be. Also, because your ally was the primary aggressor, only then can choose when to end the war. [deleted] • 6 yr. Defensive pacts are only situationally annoying. I believe the CK2 defensive pacts were based on your size meaning that even taking a single county would already bring half the world into one I’d you had a large empire. Asking about the "Event Spawned Troops" Thread starter DerEiserne; Start. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. If the subject of the pact attacks one of the members, others will join the war like allies. If the subject of the pact attacks one of the members, others will join the war like allies. Thassar Sep 13, 2017 @ 1:10pm. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. If the subject of the pact attacks one of the members, others will join the war like allies. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. 396K subscribers in the CrusaderKings community. Now I’m working on CK2 for the first time (besides a very brief stint pre-release!) and am charged with making sure new stuff fits together well and is fun. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. . Not that they wouldn’t do that in CK2. Per page: 15 30 50. I like shattered retreat, but I tend to turn off defensive pacts since they don't really stop you , and if you keep attacking small, shattered nations like in russia, there's nothing anyone can really do to stop you, and once you're just big. Featured. Author of the mod Dark Ages for Crusader Kings 2 - More than 600 new events help to create more interesting and diverse stories experienced by the player, giving further options and objectives while playing the game. The option will be greyed out unless you have a valid reason to petition for diplomacy. Latest. If the subject of the pact attacks one of the members, others will join the war like allies. In ck2 a marriage between families would create a non-aggression pact that could be negotiated into an alliance. He has two sons. Expand user menuI usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. A non-aggression pact. The game is often much more interesting and sometimes harder with pacts turned off, because the defensive pacts prevent the AI from quickly building massive empires. I'm not sure what you meant though I can say you can definitely blitz a one province realm even if it's part of a defensive pact since you'll get 100% from fully occupying the defender. If the subject of the pact attacks one of the members, others will join the war like allies. Put the edited game into your save games. diplomatic range: off provincial revolt strength: extremely powerful defensive attrition: off regencies: off assassination: direct action dueling: unrestricted release prisoners after punishment: off grant indpendence: unrestricted this is the most chaotic I can think off, this excludes some stuff like demesne and vassal limit thoWhen I change religions but the game is still on pause, sometimes defensive pacts suddenly get turned off and I can attack them even with a personal threat level of 90%. Therefore, defensive pacts are not created until you actually win a war. Defensive pacts are one of the most annoying things i've ever had to deal with in this mod. I just think they have horrible threat decay timers, and sometimes gain too much threat over small conquests in CK2. A few things you can do. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. I played a ton of Eu4 before CK and in that game you have to deal with Aggressive Expansion and Coalitions, which is harsher imo. Paradox Store. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. You should try CK2 with defensive pacts on and tell me if you just don't drop the game after you form an Empire. So is it more fun to play with pacts on so larger. THIS! Deactivating the Defensive Pacts Option in the Rules doesn't even disqualify for Ironman-Games #5 < > Showing 1-5 of 5 comments . A few things you can do. Defensive pacts can be. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. All Discussions. Just get a bunch of retinues and/or mercs right outside of a small (preferably one county) target. I have my current game set to where defensive pacts are off, but somehow characters can still create and join them. now i realised that this feature makes it near impossible to achieve my goal, i mean holy war against muslims makes my christian fellows hate me. Business, Economics, and Finance. CK2 has a lot more content with them. If you can use cheats, use commands to vassalize or take the title of a neighbor (preferably one with lots of land) and then. If the subject of the pact attacks one of the members, others will join the war like allies. His succession law is gavelkind. I don't think this has something to do with defensive pacts. Defensive pacts can be. Can also turn off defensive pacts to make it much faster (like from 1 county to world conquest in about 200 years). Paradox Forum. Now I have defensive pacts around me and a few questions: 1. Aggressive AI means vassals will expand your realm of their own accord. ago Castilla Off. All this unrealistic Proto-UN defensive pact garbage is just disgustingly crippling. So is it more fun to play with pacts on so larger. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Antipope war should mean the defender and their pact members get automatically excommunicated if. Defensive pacts can be. . . Mar 15, 2022 @ 4:25pm. Look for the "game_rules=" section near the beginning of the file and there will be a list of rules that are changed from the defaults. Please help, they are coming for meSo I have been playing Crusader Kings 2 for a long time and have almost always used default rules. Yeah i can do that. Defensive pacts are caused by your threat level, whether it be from conquering a nation or inheriting it. If the subject of the pact attacks one of the members, others will join the war like allies. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Forums. So I don’t mind dealing with them or waiting for them to dissolve. While I’m here I’m also going to repeat the changes 2. I have a question about CK2. Obviously turn that shit off and never look back. . Yes =) you could designate a regent ahead of time (like one of the minor titles in royal court) such that when your child inherited, or you were rendered incapable (such as by a stroke or combat damage) you would use their stats instead. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. All defensive pacts actually do is slow you down if you're fighting people who can actually put up a decent resistance. That seems like a logical thing to do, and I kinda hoped it would be this way when Conclave was first announced. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). - Added trigger 'leader_traits' (number of) - Reactivated the on_action 'on_focus_pulse' - Disease effects are now customizable through script per disease - Silk Road modifier icon can now be set in the text file - Added define AUTOMATICALLY_ACCEPTS_COALITION_CALLS to determine if defensive pacts. If the subject of the pact attacks one of the members, others will join the war like allies. If a member is attacked by the target, all other members will defend them. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. From what I've seen, threat is one of the more controversial mechanics in the game. Been playing with Defensive Pacts on (by accident) today and I was wondering how other felt about them currently. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 &…Business, Economics, and Finance. If the subject of the pact attacks one of the members, others will join the war like allies. This mod is being developed independently from any other LotR or Middle Earth mods out there. So, the game rules section is at the top of the save file, but the only rules that appear are the ones you changed at the start. I played a ton of Eu4 before CK and in that game you have to deal with Aggressive Expansion and Coalitions, which is harsher imo. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Normal default difficulty, Charlemange start as a duke in Umayyads. A Game of Thrones Mod. If it is off, your first major battle lost is your last. Turning the defensive pact off is not cheating. 19. Defensive pacts can be. 1 Fourth Crusade 1. So is it more fun to play with pacts on so larger. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. It forms again shortly after but in that time I can start a war and face no defensive pact. The leader of a league is the one that invites people in. I am not sure turning off defensive pacts is a minor feature in CK2. Phantom-Fireworks • 4 yr. . Army movement lock on for a small bit more strategy in your fights. crusademember • 4 yr. Ea0 Sep 13, 2017 @ 1:38pm. I'm back in CK2 after a hiatus. Therefore, I wonder if anybody in. Aggressive AI means vassals will expand your realm of their own accord. Defensive Pacts: On/Off; Gender Equality: Default/Historical/ All. Defensive pacts can be. Crusader Kings II. ago. Yes CK3 is queit easy game (it's don't even have hardmode unlike Hoi4 or Stellaris), for the sake of "wider audience", without doubt. They’ll just create bordergore, too many cadet branches, and appropriate the Hapsburgs job. NuncEstBidendum. So I always play with pacts on. Shattered retreat on. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. My first king dies abruptly at 25, leaving his 5 year old on the throne. Defensive pacts: The was harder, and more challenging when you had to deal to half of the world against you just because. If they manage to produce an army that can challenge your doomstacks, let attrition fix that. They’ll just create bordergore, too many cadet branches, and appropriate the Hapsburgs job. Do defensive pacts still disband on the target's death? On some older version, when I was still playing with the pacts on, I could declare wars on day one of a new king without calling the pact into the war. Defensive pacts are completely new content, and while they arguably need balance tweaks, they serve an important role in game balance. If the subject of the pact attacks one of the members, others will join the war like allies. 22 solamyas • 6 yr. Pacts –Non-Aggression, Alliance, Defensive. Like shattered retreat and the council. The main dinasty may change, or some vassals become independent, but it does not completely collapse. He has two sons. 126 votes, 33 comments. This guide describes how to get the S. Off, as with shattered retreat. Save your game manually and uncheck the "Compress save" option, then quit CK2 and open your save file in a text editor. So is it more fun to play with pacts on so larger. Defensive pacts can be. There is this new mechanic - threat level and defensive pacts. So is it more fun to play with pacts on so larger. OTOH, once you get >50 threat, especially once you get >75, you run into really, really silly situations. Thanks in advance. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Crusader Kings II. Defensive pacts can be. Alliances are much too easy to acquire in CK3. No need to recompress your old save again. don't know which specific type of event troops the. We've always assumed that the defensive pact option was going to disable achievements if we turned it off. I honestly like defensive pacts. Paradox Forum. But there is one thing that I don't think is mentioned very often, which is probably why defensive pacts were introduced in the first place. There are strange defensive pacts against. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Pff, "winning" - I have two super powerful vassals with half of Francia each, every one has a huge defensive pact. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. In Crusader Kings 2, pacts are vital and will affect many of your decisions. Just get a bunch of retinues and/or mercs right outside of a small (preferably one county) target. Secret religious cults off (unless I use them myself) Defensive pacts off Supernatural events off Devil worshipers off Culture conversion combination I actually keep defensive pacts on for the sake of realism. Aug 14, 2016. I think there is also a map mode but I'm not sure what the icon is for it but if you look you'd probably see it. Wiki. Same thing with Mongol invasion, Black Death, vassal republics etc. Click and drag to zoom in. Getting tired of banging my head against the wall with HOI4 and thought I'd come back for some CK2. Enables raiding. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. However, rulers don't create defensive pacts the exact moment you gain 50% threat level. I play with pacts because I have no self control when it comes to taking territory and I believe I need some. All defensive pacts actually do is slow you down if you're fighting people who can actually put up a decent resistance. Personally I much preferred when CK2 moved to the "Automatic non-aggression pact on marriage, defensive/military alliance to be potentially negotiated at a later date" model. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. These defensive pacts need a serious rework. For example, two things that were. HydroAC. An alliance is an improved pact based on an existing non-aggression pact, and is more powerful by. I know they can be turned off but then there's literally no obstacle to endless expansion EU4: Social Mobility Stellaris: In the grim darkness of the far future there are only Hegemonic Imperialists. This guide was originally published on Paradox forums under the title Sic Itur ad Astra, an extended SPQR guide and has been adapted for the wiki. ago. Yes. i'm not sure if there's a way to turn them off once you've started a game though. I don't care particularly for the implementation, but turning them Off makes it too easy for players. So it ends up like this: create_alliance = scope:name_of_your_saved_scope. Defensive pacts can be. I am not sure about defensive pacts at least with how they were in CK2, but non-aggression pacts should be a thing. 4. Defensive pacts can be. If you can use cheats, use commands to vassalize or take the title of a neighbor (preferably one with lots of land) and then. How to get into a defensive pack?? bobdylan1234. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Rebellion leaders don’t join defensive pacts. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts are one of the most annoying things i've ever had to deal with in this mod. Defensive pacts: off - While I like the abstract idea of defensive coalitions and they do have some historical basis (as far as I know), I feel that they flat out don't work with CK2's war system. Defensive pacts can be. I've looked it up on the wiki and experienced it in-game and I believe that I understand it pretty well, but I find the strategies listed in the wiki lacking. Supernatural Events: On. Main thing about defensive pacts is if you have it on it will mostly impact your mid-game and slow it down tremendously(and annoyingly imo). I'm playing as Byzantium right now trying to form the Roman. CK2+. I want to trade with foreign realms. At that point, world conquest is just a case of moving troops around. As Ottomans, after your glorious conquest after conquest, you reache threat above 50%. I'd like defensive pacts to feel more 'dangerous', if that makes sense. I consider CK2 to be at least the 3rd best game ever made (Mount and Blade Warband and Dwarf Fortress are 1 and 2), and even then I had. A player in control of just India will have the largest army on the map by a huge margin. Rich Childhood. I'm playing as Byzantium right now trying to form the Roman. Defensive Pacts were meant to fight blobbing. The enemy will just run your men down for months until you have nothing. Expand user menu Open settings menu Open settings menuI've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. . EDIT: Assuming the army was formed into one massive perfectly square phalanx where each soldier got . Removes Defensive Pacts as Threat decays 100% per month, max. Business, Economics, and Finance. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Aggressive vassal AI makes it hard to limit your vassal's growth. I guess during ck2 time period. I second this. 4 Reconquista 1. So is it more fun to play with pacts on so larger. Both on the battlefield and off. If the subject of the pact attacks one of the members, others will join the war like allies. Obviously it doesn't work as well as it does in EU4, but. Paradox Forum. I'm not sure what you meant though I can say you can definitely blitz a one province realm even if it's part of a defensive pact since you'll get 100% from fully occupying the defender. bamfalamfa • Depressed • 2 yr. If the subject of the pact attacks one of the members, others will join the war like allies. Nov 9, 2018. Defensive pacts can be. Another reason to scrap it entirely and replace it with a better system is that defensive pacts were purely defensive, so there was no incentive to not declare 20 wars in a row and then win all of. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Was watching a play through series and the guy was playing with them off. CK3 has completely omitted that feature. First step is to make it so defensive pact dont automatically call in all defenders. Dark days ahead. And then it was time to grapple with a new concept to me, having previously only encountered gavelkind and primogeniture: ~elective. In EU4 aggressive expansion is a different value that each nation has with you, unlike in CK2, where your threat is yours. And it's historically sound - Like England and France defending Istanbul against the Tsar, denying the Russians easy access to the Med SeaUnireligion defensive pacts make a ton of sense to me: the entire Christian world should be deathly afraid after the Caliphate takes Greece. If the subject of the pact attacks one of the members, others will join the war like allies. Menu. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. So if you do attack someone, you deal with less enemies. So is it more fun to play with pacts on so larger. Why should every ruler, Muslim. Explain to me how the French AND the Persians AND the Ligurians AND the Abyssinians could all unite against me on the same day that I declare war, let alone coordinate a defensive pact across thousands of miles (this is a feudal world, not 1914!). For the most part, these are interesting, and can be interpreted as mundane events not explicable by the scientific knowledge of the time, so I'm OK with them. and ofc waiting. If the subject of the pact attacks one of the members, others will join the war like allies. Beating defensive pacts. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Shattered retreat, which I always switch of, also. As a bonus, crushing the armies of other pact members makes it easier to attack them afterwards. If the subject of the pact attacks one of the members, others will join the war like allies. Business, Economics, and Finance. Defensive pacts can be. I know in my last full run I spent last 200 years of the game not declaring any wars myself (and still ~tripled my realm size afterwards thanks to vassals) because of said fucking defensive pacts and how bothersome it is to deal with them. 330 votes, 40 comments. Just hit 100% warscore before the defensive pact has time to mobilise, and it isn't an issue. Business, Economics, and Finance. Enables raiding. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. i think for defensive pacts it should just be a mechanic where at a certain threat level any war you wave against another realm acts as (or similar to) a holy war, where nearby realms of the same religion are likely but not guaranteed to join. Which wars don't generate threat? 2. It says I have 50% for claiming Norway, 50% for Damascus, and 50% for an African duchy. Basically, Warmongering is amazing, but comes at the cost of religious unity. When The World Stopped Making Sense. I am sitting at 99-100% threat level. Defensive pacts can be. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Defensive pacts on ck2 is unbalanced garbage and needs a rework really bad. CK2+. No need to recompress your old save again. 5. Edit: Per the QA lead in this topic apparently neither turning off pacts or shattered retreats will disable achievements. Defensive pacts made the game easier in a way though, crippled AI empires since they'd constantly get bogged down in defensive pact war because they simply didn't understand the concept and would declare wars with no hesitation. Well people, what do you know? I needed a break from the Stellaris crunch, so here’s an unscheduled dev diary! All the hubbub about Defensive Pacts and Shattered Retreats got me thinking about an old ambition I’ve had to improve the game set-up.